Placeholders were created to allow the screen to produce information and run the way the interactive map is supposed to run. It is now in conjunction with the community and the locations with the community that students and teachers will be able to work together to continuously construct and create the imagery and video media for these locations.
With the projector set up it was time to test the projection mapping onto the sculptural surface created by the students. Using projection mapping software the area was masked out and the end result was very clean and interesting.
After installation several parts of the assembly needed to be reworked and redesigned. The button that triggers the video LCD screen was one such problem. A solution was created and the end result wound up working better and being much more visually pleasing.
The map is blocked in and ready to be hung. Students and teachers work together to line up the work and set it in place.
Finishing touches are added and the touch sensors are put together.
The rest of the electronics get assembled and placed behind the map reaching through only at the designated button spots. Once tested the map can now be hung and attached to the permanent location!
Recording and compositing video. Students work to create a format for the community recordings adding the first few videos to a growing library that will give meaning, personality, and help to metaphorically map out the area that is Farmington CT.
To accompany the map students designed an informational plaque. This creation would hold student created literature about the map and an audio recording which explains the map, the process of creation, and ways to become involved in the project.
The audio recording was created and coded onto a raspberry pi micro processor and embedded in a neat housing that was attached to the plaque. Students developed a way to get the audio onto the mini computer and allow it to loop infinitely.
Students then designed and cut the boxes that would hold the pamphlets and hardware.
The goal is to clarify the project as a whole and create visual balance among the installation at the library.